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Real-Time 3D Terrain Engines Using C++ and - Paperback, by Snook Greg - Good

Description: Real-Time 3D Terrain Engines Using C++ and DirectX9 (Game Development Series)by Snook, Greg It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience.Product ID: 1584502045-11-1

Price: 7.64 USD

Location: Philadelphia, Pennsylvania

End Time: 2024-04-28T16:28:18.000Z

Shipping Cost: 0 USD

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Real-Time 3D Terrain Engines Using C++ and - Paperback, by Snook Greg - Good

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Return shipping will be paid by: Seller

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

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Book Title: Real-Time 3D Terrain Engines Using C++ and DirectX9 (Game Develop

Item Length: 9.2in

Item Height: 0.9in

Item Width: 7.4in

Author: Greg Snook

Publication Name: Real-Time 3d Terrain Engines from the Ground Up

Format: CD-ROM / Trade Paperback

Language: English

Publisher: Charles River Apparel Media

Publication Year: 2003

Type: Textbook

Item Weight: 28.9 Oz

Number of Pages: 374 Pages

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